Yoshi's Island Ussr

The Yoshi's Island series is a video-game sub-series of the Yoshi franchise. It is a series of 2D side-scrolling platformers starring Yoshi, who has the unique ability to throw eggs to defeat enemies. The games generally feature a colorful, storybook-like art style. The games function as prequels to the present era of the Mario franchise, as they are set in the infancy of Mario and Luigi.

  1. Yoshi S Island Marching Milde
  2. Yoshi's Island Flash
  3. Yoshi's Island Soviet Union
  4. Yoshi S Island Msu1
  5. Yoshi S Island Mario Odyssey

Bonus game:
Hold Select and press X(2), Y, B, A on any stage select (map) screen. The bonus game will begin when Select is released.

999 lives:
Enter World 4-1 find the two long pipes that are hanging upside down. Kill the Piranha Plants, then swallow Shy Guys until accumulating six eggs. Grab a Koopa Troopa, and stand on the pipe that previously held the lower Piranha Plant. Spit out the shell between the two lower pipes. As the shell bounces back and forth, throw away an egg. Shy Guys will appear from the other pipe and will be hit by the shell until extra lives appear.

Perfect score:
Six stars will appear on the title screen if a perfect score is obtained.

Two player battle code:
Locate the level with a door that leads to a room with a chomping ball and chain, at one of the castles on the sixth part of the game. Enter the room, press Start, then select a power block. It should kill the enemy and create a new door. Enter the new door to get the cheat code for a two player battle game.

Bonus level and bonus game:
To earn a bonus game and bonus level, earn 100% in all levels in any world. There is a different bonus level and bonus game in each world. Try them repeatedly to earn a lot of different items.

World 1: Card Match
World 2: Scratch N' Match
World 3: Flip The Slots
World 4: Memory Match
World 5: Roulette
World 6: Slot Machine

Infinite Yoshi flight:
Jump and hold Jump, so that Yoshi floats for a few seconds. As soon as Yoshi begins to drop, release and press Jump again. Yoshi will keep flying as long as you keep releasing and pressing Jump in this manner.
Information in this section was contributed by 4I Falcon.

Alternate title screen:
Get a 100% game completion to have a night time version of the title screen.

Complete all level in a world (including the extra levels) to have a star will appear next to the game's logo at the title screen. One star (for a maximum of six) will appear for each world that is completed.

Hint: Restore health and lives with Bosses:
When fighting a Boss or main monster you can kill yourself and return with perfect health and all your lives. To do this you hold, every button except for Start on the controller for two to three seconds, then press Start. Note: You must have all your lives for this trick to work.

Hint: Extra life Koopa:
Press Y to pick up the first shell. Throw it at the Koopa and it will go on and hit all the other Koopas. The last Koopa is an extra life Koopa.

Hint: Easy Stars:
Enable the 'Bonus game' code. Choose the popping game and win. You will receive a 20+ star icon. Repeat this as many times as needed. You can also receive other items in the other bonus games.

Hint: Defeating Big Bowser:
When you defeat the mini-Bowser, it will turn big. Target the big egg at its head, then press A. Do this eight times quickly and he will be defeated.

Hint: Defeating Naval Piranha Plant:
When you arrive in the Boss room where that small plant is located, step on the first block on the platform, then shoot a egg at him. However, do not go further than the first block on the platform or Kamek will appear and turn that small plant to a huge monster.

Hint: Kill shooting flowers:
Stand besides a shooting flower until its smiling face pops out. When it does, quickly eat a yellow ball and spit it out again. Do this repeatedly until all of the balls are gone. When this is done, every time its head pops out, it should be empty and harmless.

Hint: World 1-7: Easy lives:
Pick up a Rollie-Pollie Guy with your tounge. Do not turn him into an egg or spit him out for anyone until you get to the pipe that spits out Shy-Guys. Once there, spit the Rollie-Pollie Guy out into a 1 (square) hole on the right of the pipe. Once placed, jump onto the platform above and to the right of it. Let the Shy-Guys jump out of the pipe and onto the Rollie-Pollie Guy. Points will accumulate and will eventually give you 1-Ups continually. After a few hours, you will have 999 lives.

Hint: World 1-7: Coins:
At the beginning of the level when you see the two flashing brown eggs, get them. Shoot the brown eggs at the two brown spike opponent next to the silver spike opponent and to get two red coins.

Hint: World 1-9: Easy lives:
Grab a Melon Bug (the bug that curls when you approach) and take him to the Shy-Guy Pipe (where the Shy Guys appear from). Look up and shoot the bug. If done correctly, the bug should fall in the tiny space on the right side of the pipe, between it and landscape. Stand on the elevated surface and make sure you have no eggs. The Shy Guys will pop out towards you, but hit the bug. You will keep getting extra lives until you have 100. Then, get a perfect completion on World 5 and you will get the roulette game. If you get the X3; you will get 300 lives.

Hint: World 2-3: Use Star through rest of level:
In World 2-3, What's Gusty Taste Like?, collect the Star and run as far as you can, killing the enemies. Go back and wait for the Star to come towards you. Once it bounces back in another area, collect it and run through the rest of the level, and more Stars will be created. At the end of the level, you can collect Coins and Stars from the brick below the last Star. If you do not want to stop, run back to the left and back to the right again. The Star will appear again.

Hint: World 3-1: Hidden area
There is a location in the water in World 3-1 where you can go beneath a land mass to access a hidden area, by jumping off of a giant spring arrow. If you curve to the side and go above the normal hidden entrance, you should enter an area where you will be falling towards nothing. Keep going right (stay in the air as long as possible) until you reach the edge. You will be teleported to World 1-1 (and gain credit toward World 3-1) where you can gain more red coins and hearts than the maximum. It will only go to the top, but it will be 10 times easier to perfect the level.

Hint: World 3-1: Warp to World 5:
On World 3-1, select any character and fall down the waterfall. There is a door at the bottom. Go inside and find the potion. Throw it near the vase and go inside. Enter the vase, which will warp you to World 5.

Hint: World 4-1: Easy lives:
Go up the first steep hill until you get to three pipes and a Koopa walking around. Two will have Piranha plants and one will be a Shy-Guy generator. Throw away an egg so Shy-Guys will start jumping out. Kill the two Piranha plants, eat the Koopa and stand on the pipe. Spit the Koopa shell towards the Shy-Guys. The shell will bounce between the two pipes, knocking out the Shy-Guys. As soon as ten Shy-Guys are knocked out, you will start getting a 1-Up for each consecutive Shy-Guy. The shell will keep bouncing around, killing the Shy-Guys that pop out. You can get up to 999 lives this way.

Hint: World 4-8: Defeating the monstrous Koopa:
When you see the Koopa turn into a giant Koopa, wait for him to pull himself up or quickly throw an egg on its head. Then, throw eggs on its head three times. This will send him to the ground. While he is on the ground, Ground Pound him before he recovers. Repeat this process three times to defeat it. Note: To obtain more eggs, jump onto his shell or on its head. Eggs will be spit out.

Hint: World 5-4: Free mini-games:
Go to a door on your left. Use a POW block or '?' and go to the door and get the secret code. This code will give you free mini-games when you go to the level selection screen.

Yoshi S Island Marching Milde

Hint: World 6-3: Hidden area:
In the second area of World 6-3, jump and touch the left side of the first spinning log, then float to the right and move up against the wall.

Hint: Naval Piranha's Lair: Full stars:
After you go underground in the pipes with water in them, you will reach a place where you hit the arrows with eggs, and you can get the stuff above the water. One of the info blocks always gives you two stars whenever you hit it with an egg. Since there is an egg block near by, you can do this until you have 30 Stars.

Hint: Touch Fuzzy Get Dizzy: Unlimited lives:
Grab a Melon Bug (the creature that rolls up into a ball) and go to the pipe with Shy Guys jumping out of it. Spit the Melon Bug close to the pipe on the left-hand side. When Shy Guys jump out, after a while you will get a '1-Up' for each time a Shy Guy hits the Melon Bug when it is in its melon form.

Hint: Welcome To Cloud World: Followed by eggs:
In this level or any other that has a large fat creature with many following behind it, Ground Pound the large one and the baby ones will follow you as eggs. When you throw one, it will loop and come back to you.

Glitch: Yoshi does flips:
When you find an enemy that you cannot defeat by jumping on them, repeatedly Ground Pound them. It will look as if Yoshi is doing flips on the enemy. Note:You must do this very fast.

Glitch: World 11-1: Free roaming Poochy:
In World 1-11, 'Poochy Ain't Stupid', you can have Poochy free roaming without the scrolling course. At the start of the level, keep jumping on Bats without hitting the 'scrolling course barrier' until you get on top of the wall to the wall that is to the left of you at the start of the level. Once on top, jump and keep doing Yoshi's 'flutter' or 'floating' move until you reach what appears to be an island. Land on it. Then, jump off to the right, fluttering until you reach an island surrounded by lava. Poochy should see you and run over. You now can go through the entire course without the scrolling course freely. The only drawback is if you go under the 'island' (second wall), you will hit the 'scrolling course barrier', then must ride Poochy to the end of the course.
Yoshi's New Island
Developer(s)Arzest
Publisher(s)Nintendo
Director(s)Masahide Kobayashi
Producer(s)
Programmer(s)Yuki Hatakeyama
Artist(s)Masamichi Harada
Composer(s)Masayoshi Ishi
SeriesYoshi
Platform(s)Nintendo 3DS
Release
  • EU/NA: March 14, 2014
  • AU: March 21, 2014
  • JP: July 24, 2014
Genre(s)Platform
Mode(s)Single-player, multiplayer

Yoshi's New Island[a] is a 2014 platform game developed by Arzest and published by Nintendo for the Nintendo 3DShandheld game console. First released in Europe and North America on March 2014, Yoshi's New Island is the successor to the 1995 game Super Mario World 2: Yoshi's Island and the 2006 game Yoshi's Island DS, but chronologically takes place between them.

The gameplay focuses on controlling Yoshi characters who must escort Baby Mario through a series of levels. Like similar Yoshi games, the game features a hand-drawn art style, with level designs and backgrounds stylized as oil paintings, watercolors, and crayon drawings.[1]

Gameplay[edit]

The gameplay is similar to other Yoshi's Island games, involving Yoshi needing to reach the goal at the end of each stage while protecting Baby Mario from enemies by throwing eggs as a weapon, and sometimes transforming into a vehicle. There are six vehicle forms in the game: Hot Air Balloon, Helicopter, Jackhammer, Mine Cart, Bobsled, and Submarine. They are controlled using the console's gyroscope. A new feature to this game are Mega Eggdozers, larger than usual Yoshi eggs, which are able to hit and destroy some obstacles in the way, as well as Metal Eggdozers, which are slightly smaller and roll across terrain. Yoshi obtains these by eating Giant and Metal Shy Guys, respectively. Underwater stages, where Yoshi must walk on the seafloor, are another new addition. If the player is having difficulty completing a stage, Yoshi can obtain Flutter Wings, which allow for indefinite hovering, and Golden Flutter Wings, which give Yoshi invincibility as well.

Plot[edit]

Yoshi's New Island takes place immediately following the events of Super Mario World 2: Yoshi's Island, where a stork delivers twins Baby Mario and Baby Luigi to a couple in the Mushroom Kingdom assumed to be their parents. The opening of Yoshi's New Island reveals that the stork had delivered the babies to the wrong couple. The stork reclaims the babies and sets off to locate their real parents, but is ambushed by Kamek in mid-flight. Kamek captures the stork and Baby Luigi, but Baby Mario falls and reunites with the Yoshi clan on Egg Island, a floating island that was conquered by Baby Bowser. Baby Mario can telepathically sense Baby Luigi's location; the Yoshi clan agrees to escort Baby Mario across the island and rescue Baby Luigi. Once Baby Mario and Yoshi make it to Baby Bowser's castle, Baby Bowser wakes up and jumps on Kamek who attempted to get Baby Mario and Yoshi out. When Baby Bowser tries to ride Yoshi, Baby Bowser is defeated. Kamek uses a Giant Magical Hammer to make Baby Bowser gigantic. After defeating Giant Baby Bowser, Yoshi proceeds to rescue the captured stork and save Baby Luigi only to be met by Adult Bowser, who appeared after warping through space and time. After Yoshi defeats Adult Bowser, Kamek once again uses a Giant Magical Hammer to make adult Bowser gigantic. After defeating Adult Bowser, Yoshi once again comes to the stork and Baby Luigi, and the stork delivers Baby Mario and Luigi back to their true home. The moving helping warp pipe, who helped Yoshi throughout the journey, is seen at the end is revealed to be adult Mario who also travelled back through time and space to help Yoshi to succeed and returns to his own timeline.

Development and release[edit]

Yoshi's New Island was developed by Arzest, which consists of key members involved in the development of its predecessor Yoshi's Island DS.[2] Masahide Kobayashi directed the game, and Takashi Tezuka was producer.[2][3]

The game was announced in a Nintendo Direct presentation in April 2013.[4] Its official name was revealed at E3 2013; a trailer of the game was also featured.[5]Yoshi's New Island was released in both North America and Europe on March 14, 2014,[6][7] and in Australia on March 21.[8] It was released in Japan on July 24, 2014.[9]

Reception[edit]

Yoshi's Island Flash

Reception
Aggregate scores
AggregatorScore
GameRankings65.80%[10]
Metacritic64/100[11]
Review scores
PublicationScore
Destructoid7/10[12]
Edge4/10[13]
Eurogamer4/10[14]
Game Informer7/10[15]
GameSpot5/10[16]
IGN7.9/10[17]
Nintendo Life5/10[19]
Nintendo World Report6/10[18]
ONM67%
Yoshi

Yoshi's New Island has received mixed reviews, with its familiarity to Yoshi's Island being met with both praise and criticism. Among the most positive reviews came from Joystiq, giving it 4 out of 5 stars, and IGN, giving it a 7.9 out of 10. Giant Bomb's Patrick Klepeck was more mixed and rated it 3 out of 5 stars, stating 'at its core, Yoshi's New Island is not a bad game. This is an acceptable, middle-of-the-road platformer, and one that I had an OK time with. But it's not particularly memorable until it's ready to say goodbye, and you're given a fleeting, tantalizing glimpse into the game that might have been.'[20]

Yoshi's Island Soviet Union

Conversely, Eurogamer's Chris Schilling was more critical. Rating it 4 out 10, Schilling criticized the game's visuals, soundtrack and pacing as well as Arzest themselves, stating that 'It's startling that a game so outwardly similar to the Super Nintendo original can be so very inferior.'[14]GameSpot's Tom Mc Shea, who rated it 5 out of 10, echoed similar sentiments when discussing how Yoshi's New Island's similarities with Yoshi's Island were more of a hindrance than a boon. Mc Shea further elaborated that while Yoshi's Island DS 'had its own problems, it also had an identity' by citing that game's variety of babies and the unique abilities they possessed before concluding that Yoshi's New Island 'has no such identity.'[16] Many reviewers have criticized the game's soundtrack for the use of the kazoo as a primary instrument.[14][17][21]

Yoshi S Island Msu1

Despite receiving middling reviews from critics, the game was added to the Nintendo Selects label on October 16, 2015 in Europe, and March 11, 2016 in North America.[22]

Yoshi S Island Mario Odyssey

The game debuted at number two in the Japanese sales charts, with 58,285 copies sold.[23] By October 2014, it had sold 197,108 copies in Japan.[24]

Notes[edit]

  1. ^Known in Japan as Yoshi New Island (Japanese: ヨッシー New アイランド, Hepburn: Yosshī Nyū Airando)

References[edit]

  1. ^'Arzest Developing Yoshi's New Island - News'. Nintendo World Report. 2013-06-11. Retrieved 2013-06-15.
  2. ^ ab'E3 2013: Discovering Yoshi's Island (Again)'. IGN. 2013-06-12. Retrieved 2013-06-15.
  3. ^'Archived copy'. Archived from the original on March 13, 2014. Retrieved March 12, 2014.CS1 maint: archived copy as title (link)
  4. ^Robinson, Martin (2013-04-17). 'New Yoshi's Island announced for 3DS • News • 3DS •'. Eurogamer.net. Retrieved 2013-06-15.
  5. ^Ishaan. 'Yoshi's Island For 3DS Gets A New Name And A New Trailer'. Siliconera. Retrieved September 9, 2016.
  6. ^''Yoshi's New Island' Set for March 14 in North America and Europe'. Crunchyroll. January 10, 2014. Retrieved January 25, 2020.
  7. ^'VIDEO: 'Yoshi's New Island' Transforms in Latest Trailer'. Crunchyroll. January 25, 2014. Retrieved January 25, 2020.
  8. ^Whitehead, Thomas (2014-01-23). 'Yoshi's New Island Hatches in Europe on 14th March'. Nintendo Life. Retrieved 2014-01-23.
  9. ^'ヨッシー New アイランド'. Nintendo. Retrieved July 10, 2014.
  10. ^'Yoshi's New Island for 3DS'. GameRankings. Retrieved March 14, 2014.
  11. ^'Yoshi's New Island Critic Reviews for 3DS'. Metacritic. Retrieved March 14, 2014.
  12. ^Carter, Chris (March 13, 2014). 'Review: Yoshi's New Island'. Destructoid. Retrieved March 14, 2014.
  13. ^'Yoshi's New Island review'. March 13, 2014. Retrieved March 14, 2014.
  14. ^ abcSchilling, Chris (March 13, 2014). 'Yoshi's New Island review'. Eurogamer. Retrieved March 14, 2014.
  15. ^Ryckert, Dan (March 13, 2014). 'Yoshi's New Island review'. Game Informer. Retrieved March 14, 2014.
  16. ^ abMc Shea, Tom (March 14, 2014). 'Yoshi's New Island Review'. GameSpot. Retrieved March 14, 2014.
  17. ^ abOtero, Jose (March 13, 2014). 'Yoshi's New Island Review'. IGN. Retrieved March 14, 2014.
  18. ^'Yoshi's New Island review'. Nintendo World Report. Retrieved March 13, 2014.
  19. ^'Yoshi's New Island for Nintendo 3DS review'. Nintendo Life. Retrieved March 13, 2014.
  20. ^Klepeck, Patrick (March 13, 2014). 'Yoshi's New Island Review'. Giant Bomb. Retrieved March 19, 2014.
  21. ^Orland, Kyle (13 March 2014). 'Review: Yoshi's New Island is a solid new Yoshi's Island'. Retrieved 14 August 2016.
  22. ^'Nintendo of America Officially Announces New Nintendo Select Titles'. February 29, 2016. Retrieved March 13, 2016.
  23. ^Ishaan (July 30, 2014). 'This Week In Sales: Yoshi's New Island Arrives In Time For A Corpse Party'. Siliconera. Retrieved August 25, 2017.
  24. ^Ishaan (October 22, 2014). 'This Week In Sales: Monster Hunter 4 Ultimate Week 2'. Siliconera. Retrieved August 25, 2017.

External links[edit]

  • Yoshi's New Island at Nintendo.com
    • Official Site for North America(in English)
    • Official Site for Europe(in English)
    • Official Site for Australia(in English)
    • Official Site for Japan(in Japanese)
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