Super Happy Tree (スーパーしあわせのツリー, Super Happy Tree), previously referred to as Yoshi's Island (ヨッシーアイランド, Yoshi Island), is a stage in Super Smash Bros., Super Smash Bros. Melee, and Super Smash Bros. Ultimate. In Ultimate, it is renamed to distinguish it from the similarly-named Melee and Brawl stages.
Stage overview[edit]Visually, the stage looks like it's made of cardboard. The main platform is an open book, and as such it has a V shape instead of being completely flat. Over the main platform hover three soft platforms; the bottom two slightly slope inwards, while the top one is flat. In the sky surrounding the main stage float three clouds, one on the left side and two on the right. After standing on a cloud for about four seconds it will disappear; this can be prevented by repeatedly jumping instead of standing continuously on it. Disappeared clouds reappear after seven more seconds. Message Blocks hover in the background above the clouds, but they have no gameplay effect. Goonies and Fly Guys occasionally fly in the background, but do not interact with the players. The version of this stage in Super Smash Bros.'s 1P Game is slightly smaller and lacks the clouds. Ω form and Battlefield form[edit]In Super Smash Bros. Ultimate, the main platform of the Ω form and Battlefield form is a completely flat version of the main platform of the normal form and is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form resemble the ones in the normal form.
Origin[edit]The Super Happy Tree in Yoshi's Story. This stage is loosely based on Yoshi's Story, in which Baby Bowser turns Yoshi's Island into a storybook and steals the Super Happy Tree. This causes the environment to be turned into various materials such as cardboard, yarn, and fabric. This stage is an amalgamation of the cardboard theme of the first level (Treasure Hunt), and the fabric and cloth theme of the second and third levels (Surprise!! and Rail Lift, respectively); however, the sky was colored blue in those levels, whereas, in this stage, the sky is light orange. The Super Happy Tree is also in the background of the main platform. Yoshi's Story also features clouds that can be used as platforms, some of which have to be activated by pressing a switch and disappear when the switch's timer runs out; however, their design is different from the ones in this stage. Message Blocks appear in some Mario and Yoshi games, and give hints to the player when hit. Also from the Yoshi games are Goonies and Fly Guys where they appear as flying enemies. The aforementioned elements are also based on their designs from Yoshi's Story and are seen in the background. The Super Happy Tree itself appears in the final level, Magma Castle during the fight with Baby Bowser. Tournament legality[edit]Super Happy Tree is banned in every appearance, primarily because the clouds can promote camping. In particular, the rightmost cloud is very far from the stage and is a very powerful camping spot; additionally, some characters such as Link in Smash 64 are unable to make it back to the stage from said cloud. Spirit[edit]
Gallery[edit]Super Smash Bros.[edit]
Super Smash Bros. Ultimate[edit]
Trivia[edit]
External link[edit]
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- Yoshi's Island Nintendo 64
- Yoshi S Island Coloring Page
- Yoshi's Island Rave
- Yoshi's Island Logo
- Yoshi's New Island Logo
- Yoshi's Island Flash
Yoshi's Island Nintendo 64
Yoshi S Island Coloring Page
Yoshi's Island Rave
This is a list of pre-release and unused content for the game Yoshi's Island DS. Early iterations[edit]When originally announced at E3 2006, Yoshi's Island DS was tentatively titled Yoshi's Island 2. The game's early box art also featured a Nintendo Wi-Fi Connection logo, implying that this game was at one point going to have Wi-Fi features that were scrapped before the final version was released.
Early builds[edit]In the E3 2006 demo build, players could only defeat enemies while jumping on them with Baby Mario. This was changed by the final version, and the player can defeat enemies regardless of the baby. Baby Peach's cry was also going to sound more adult-like[citation needed]. An early screenshot showcasing a battle with Big Guy the Stilted seems to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture (although one patch is visible near his right foot, which may merely mean his graphics were incomplete at the time). One screenshot of an unknown origin shows a Black Yoshi traversing a flowery area with Baby Peach. The particular event illustrated in the picture doesn't seem to be left in the final game. The level 'Donuts and Eggs' also wasn't themed in the mid-west, as shown in an early trailer[citation needed].
Unused data[edit]Although never used in the game, graphics for Character Coins of Baby Wario and Baby Bowser exist, but they lack animation.[1] Similarly, graphics exist for at least two different title screens[2], and at least one of them was entirely complete when it was scrapped. It's also worth noting that all were static images, unlike the final game's rotating shot. Two of the scrapped title screens have a Yoshi's Island 2 logo.
External links[edit]References[edit]
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Yoshi's Island Logo
Yoshi's New Island Logo
Nov 02, 2017 User teammatrix uploaded this Mario - Mario & Yoshi Super Mario World 2: Yoshi's Island PNG image on November 2, 2017, 11:02 am. The resolution of this file is 1183x2424px and its file size is: 1.79 MB. The image can be used for personal use only. This PNG image is filed under the tags: Mario Yoshi, Amphibian, Art, Cartoon, Fictional Character. Early iterations. When originally announced at E3 2006, Yoshi's Island DS was tentatively titled Yoshi's Island 2.The game's early box art also featured a Nintendo Wi-Fi Connection logo, implying that this game was at one point going to have Wi-Fi features that were scrapped before the final version was released.