| - Japanese Speedrunning Wiki
- Japanese Records Page
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- ★ Beginner's Guide (start here if you are new) ★
- Tutorials
- Any% Warpless/Warps - W1 - In Depth - 2016
- Any% Warps - Level by level - W1/2 - 2014
- Basics
- Advanced
- Miscellaneous
| - World Records
- Any% - 2:38.89 - akasatana
- Warps - 1:35:43 - saku_ghd
- Warpless - 1:41:03 - saku_ghd
- 100% - 2:23:22 - saku_ghd
- Tool Assisted Speedruns (TAS)
- Warps - 1:33:40
- Warpless (Theory TAS) - 1:41:15
- 100% - 1:59:35
- 100% (Old Theory TAS) - 2:28:22
- Games Done Quick
- Other
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Jun 26, 2018 This is a 100% Walkthrough of World 4 from Super Mario World 2: Yoshi's Island for the Super Nintendo. Also known as Super Mario Advance 3: Yoshi's Island for the Gameboy Advance.
Any% WarplessInfo |
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Timing:- Start: On new file select.
- End: On the last input when the last text box is advanced after Bowser is defeated.
- Note: The US version of the game has 2 text boxes here, while the Japanese version only has 1.
| Bans: | Useful Page: |
| Any% WarpsInfo |
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Timing:- Start: On new file select.
- End: On the first frame of the Bowser explosion.
| Bans: | Useful Pages: |
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Yoshi's Island 5-7 100 Games
100%Info |
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Timing:- Start: On new file select.
- End: When the last completed level card flips over.
- Note: When the run is completed, a score check of all the worlds is usually done to confirm that all the levels have a score of '100', though it is not required.
| Bans:- The Japanese community also bans resetting the console, except after beating Bowser.
| Required:- A score of 100 on all levels (including Extras).
| Useful Pages: |
| Any% Credits WarpInfo |
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Timing:- Start: On new file select.
- End: When the screen completely fades to black (before the credits start).
| This category has no restrictions other than the Universal Bans. | Useful Pages: |
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World 1 1-1:Any% ⦁ 100% 1-2:Any% ⦁ 100% 1-3:Any% ⦁ 100% 1-4:Any% ⦁ 100% 1-5:Any% ⦁ 100% 1-6:Any% ⦁ 100% 1-7:Any% ⦁ 100% 1-8:Any% ⦁ 100%
1-E:Any% • 100%
| World 2 2-1:Any% ⦁ 100% 2-2:Any% ⦁ 100% 2-3:Any% ⦁ 100% 2-4:Any% ⦁ 100% 2-5:Any% ⦁ 100% 2-6:Any% ⦁ 100% 2-7:Any% ⦁ 100% 2-8:Any% ⦁ 100%
2-E:Any% • 100%
| World 3 3-1:Any% ⦁ 100% 3-2:Any% ⦁ 100% 3-3:Any% ⦁ 100% 3-4:Any% ⦁ 100% 3-5:Any% ⦁ 100% 3-6:Any% ⦁ 100% 3-7:Any% ⦁ 100% 3-8:Any% ⦁ 100%
3-E:Any% • 100%
| World 4 4-1:Any% ⦁ 100% 4-2:Any% ⦁ 100% 4-3:Any% ⦁ 100% 4-4:Any% ⦁ 100% 4-5:Any% ⦁ 100% 4-6:Any% ⦁ 100% 4-7:Any% ⦁ 100% 4-8:Any% ⦁ 100%
4-E:Any% • 100%
| World 5 5-1:Any% ⦁ 100% 5-2:Any% ⦁ 100% 5-3:Any% ⦁ 100% 5-4:Any% ⦁ 100% 5-5:Any% ⦁ 100% 5-6:Any% ⦁ 100% 5-7:Any% ⦁ 100% 5-8:Any% ⦁ 100%
5-E:Any% • 100%
| World 6 6-1:Any% ⦁ 100% 6-2:Any% ⦁ 100% 6-3:Any% ⦁ 100% 6-4:Any% ⦁ 100% 6-5:Any% ⦁ 100% 6-6:Any% ⦁ 100% 6-7:Any% ⦁ 100% 6-8:Any% ⦁ 100%
6-E:Any% • 100%
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Misc.ROM HacksLevel Order RandomizerDisassemblySDA (Nostalgia...)Old Yoshi's Island Speedrunning Wiki- https://yoshispeedruns.wikia.com/wiki/Yoshi%27s_Island_Speedrunning_Wiki (Main source of information, adapted for this wiki)
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Retrieved from 'https://yoshi.science/wiki/index.php?title=Main_Page&oldid=5625'
Level | Superhard Acrobatics | World-Level | 5-7 | Game | Yoshi's Island DS | <<List of levels>> |
Superhard Acrobatics is level 5-7 in Yoshi's Island DS. It takes place in the sky, and Red Yoshi has to jump over multiple moving platforms and spikes. Layout[edit]Yoshi starts the level on a cloud and eventually has to hop on a moving platform network filled with enemies which takes him to the Middle Ring. He has to repeat the same process until he gets to the next area which starts off with some enemies, number platforms, and balloons. He has to avoid some more obstacles until he reaches the next area, which starts off with a Middle Ring and a Stork Stop. Yoshi needs to grab a Super Star and let Baby Mario cross the spikes. The player soon finds the next area which starts off with a Middle Ring and continues with some enemies and moving platforms, and ends with some Fire Bars and the goal roulette. Enemies[edit]Names in other languages[edit]Language | Name | Meaning |
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Japanese | ちょ~ハードなアスレチック Chō hādo na asurechikku | Super Hard Athletics | Korean | 무~지 힘든 장애물 경기 Mu~ji Himdeun Jang'aemul Gyeonggi | Really Grueling Athletics |
Trivia[edit]- The Japanese name for this stage is similar to that of KEEP MOVING!!!! from Super Mario World 2: Yoshi's Island. They are also both the second to last level in their respective game.
[Edit] Yoshi's Island DSlevels |
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World 1 | Ba-dum BUM! • Hit the M Blocks! • Mario's Fleet Feet • Castle of the Big Burt Bros. • Catch the Breeze • Glide Guys Take to the Skies • Baby Mario and Baby Peach: Dynamic Duo • Gilbert the Gooey's Castle • Welcome to Yoshi Tower! • Return of the Moving Chomp Rock! | World 2 | Baby DK, the Jungle King! • Underground Mysteries • Windblown Wilderness • Hector the Reflector's Haunted House • Boing! • Donuts and Eggs • Yoshi on Stilts • Big Bungee Piranha's Lair • Yikes! Boiling Hot! • Moving Statues, Standing Statues | World 3 | Up the Creek • The Goonie Coast Isn't Clear! • Island of Peril • Bessie Bass's Battleship • Heeeeeeere's Wario! • Use the Magnet to Get Rich Quick! • Tap-Tap's Sunken Cave • Castle of Priscilla the Peckish • A Light in the Dark • Number Ball Special | World 4 | Rock 'n' Fall • High-Speed Cart Race • In the Clouds • Six-Face Sal's Fort • Friend or Foe? • Slip Slidin' Away • Teeth-Chattering Chill Zone • Castle of Big Guy the Stilted • Hurry and Throw! • Let There Be Light! | World 5 | Rompin', Stompin' Chomps • Goonie Heights • Spear Guys' Village Found! • The Fort of Moltz the Very Goonie • The Cave That Never Ends • Find the Number Ball! • Superhard Acrobatics • At Last, Bowser's Castle! • Yoshi's Island Easter Eggs • Quit it Already, Tap-Tap! |
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Yoshi's Island 5-7 100 Walkthrough
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